#include "flutter_zsdk_plugin.h" // This must be included before many other Windows headers. #include // For getPlatformVersion; remove unless needed for your plugin implementation. #include #include #include #include #include #include namespace flutter_zsdk { // static void FlutterZsdkPlugin::RegisterWithRegistrar( flutter::PluginRegistrarWindows *registrar) { auto channel = std::make_unique>( registrar->messenger(), "flutter_zsdk", &flutter::StandardMethodCodec::GetInstance()); auto plugin = std::make_unique(); channel->SetMethodCallHandler( [plugin_pointer = plugin.get()](const auto &call, auto result) { plugin_pointer->HandleMethodCall(call, std::move(result)); }); registrar->AddPlugin(std::move(plugin)); } FlutterZsdkPlugin::FlutterZsdkPlugin() {} FlutterZsdkPlugin::~FlutterZsdkPlugin() {} void FlutterZsdkPlugin::HandleMethodCall( const flutter::MethodCall &method_call, std::unique_ptr> result) { if (method_call.method_name().compare("getPlatformVersion") == 0) { std::ostringstream version_stream; version_stream << "Windows "; if (IsWindows10OrGreater()) { version_stream << "10+"; } else if (IsWindows8OrGreater()) { version_stream << "8"; } else if (IsWindows7OrGreater()) { version_stream << "7"; } result->Success(flutter::EncodableValue(version_stream.str())); } else { result->NotImplemented(); } } } // namespace flutter_zsdk